SDE at AWS working on MemoryDB team — a Redis-compatible in-memory database serving 3000+ GB/s throughput. Passionate about low-latency, performance systems.
Experience
May 2024 — Present
Software Development Engineer
Building features for AWS MemoryDB service — a Redis-compatible in-memory database with 99.999% availability.
May — Sep 2023
Software Development Engineer Intern
Developed a Rust Redis module for RDB file analysis with 98% memory allocation prediction accuracy. Worked with low-level FFI bindings and debugged memory issues in the ElastiCache/MemoryDB codebase.
Sep — Dec 2022
Software Engineer Intern
Improved SQL query execution time by 25% and reduced memory usage by 13%. Built C# applications for database management and automated reporting systems.
Sep 2020 — Apr 2021
Full-stack Software Engineer Intern
Built admin dashboard with live chat, implemented 20+ features across the stack, and automated QA workflows increasing testing speed by 50%.
Projects
A full-featured 2D game engine with a Unity-like editor interface. Features include C# scripting support, scene management, sprite rendering, physics integration, and a complete entity-component system. Built from scratch using OpenGL for high-performance graphics rendering.
A Google Drive-like cloud storage platform for uploading, organizing, and accessing files from anywhere. Features secure file management, folder organization, file sharing capabilities, and a clean, intuitive user interface.
Graduation Project (Team Member) — An AI-powered podcasting platform that transforms how users create and consume audio content. Key features include AI-generated podcasts from lecture notes with voice cloning, an interactive AI assistant familiar with episode content, live transcripts, personalized recommendations, and rich community engagement.
My contributions: Built the social features including user account creation, authentication, database schema design and relations, friend system, and user interactions.
Skills